<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Invader core spawning not limited?]]></title><description><![CDATA[<p>The docs claim that each invader core can spawn 10 lesser cores... well this is 21 [EDIT more: didn't notice ruins were stacked on top of each other] and counting, absolutely continuously. What's going on?</p>
<p><a href="https://screeps.com/a/#!/history/shard2/E43N45?t=30047600" rel="nofollow">https://screeps.com/a/#!/history/shard2/E43N45?t=30047600</a></p>
]]></description><link>http://screeps.com/forum/topic/3134/invader-core-spawning-not-limited</link><generator>RSS for Node</generator><lastBuildDate>Sat, 18 Jul 2026 23:54:55 GMT</lastBuildDate><atom:link href="http://screeps.com/forum/topic/3134.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 30 Dec 2020 10:37:26 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Invader core spawning not limited? on Wed, 30 Dec 2020 10:38:49 GMT]]></title><description><![CDATA[<p>The docs claim that each invader core can spawn 10 lesser cores... well this is 21 [EDIT more: didn't notice ruins were stacked on top of each other] and counting, absolutely continuously. What's going on?</p>
<p><a href="https://screeps.com/a/#!/history/shard2/E43N45?t=30047600" rel="nofollow">https://screeps.com/a/#!/history/shard2/E43N45?t=30047600</a></p>
]]></description><link>http://screeps.com/forum/post/16118</link><guid isPermaLink="true">http://screeps.com/forum/post/16118</guid><dc:creator><![CDATA[pruby]]></dc:creator><pubDate>Wed, 30 Dec 2020 10:38:49 GMT</pubDate></item><item><title><![CDATA[Reply to Invader core spawning not limited? on Invalid Date]]></title><description><![CDATA[<p>I think what was meant was they can 'have' 10 invader cores on expansion at one time, not that they can only spawn 10.  I'd agree that if your room is first-chosen by the core it will keep spawning there if you keep killing it.</p>
<p><a href="https://github.com/screeps/backend-local/blob/master/lib/strongholds.js#L238" rel="nofollow">https://github.com/screeps/backend-local/blob/master/lib/strongholds.js#L238</a></p>
<p>^ That's the code for the private-server's proxy-invader core spawning if you wanted to take a look.</p>
]]></description><link>http://screeps.com/forum/post/16120</link><guid isPermaLink="true">http://screeps.com/forum/post/16120</guid><dc:creator><![CDATA[Donatzor]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Invader core spawning not limited? on Invalid Date]]></title><description><![CDATA[<p>Thank you for the explanation. This seems like it changes the incentives on how to respond to these cores somewhat!</p>
]]></description><link>http://screeps.com/forum/post/16132</link><guid isPermaLink="true">http://screeps.com/forum/post/16132</guid><dc:creator><![CDATA[pruby]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>