Is this still true? (Since "Energy spent on control" is renamed to "Control points for .." and nothing is shown above reserved rooms anymore.)
Posts made by xxell
-
RE: Does Reserving Rooms add to GCL?
-
RE: Tower Damage
The impact factor of a tower can be calculated by the function below. I post this here since I dont think this is any kind of magic.
It took me while to figure out that the falloff is actually linear (by the post of dissi above)
var towerRangeImpactFactor = function(distance) {
if(distance <= TOWER_OPTIMAL_RANGE) {
return 1
}
if(distance >= TOWER_FALLOFF_RANGE) {
return 1 - TOWER_FALLOFF
}
var towerFalloffPerTile = TOWER_FALLOFF / (TOWER_FALLOFF_RANGE - TOWER_OPTIMAL_RANGE)
return 1 - (distance - TOWER_OPTIMAL_RANGE) * towerFalloffPerTile
}then the damage can be calculated with
var damage = TOWER_POWER_ATTACK * towerRangeImpactFactor(distance)