Totally. But the game administration is not involved here, it's player-to-player interaction. Benefits (credits) are not created from thin air, they're legitimately obtained in game.
I don't agree with this reasoning. I drew my wallet and gained a competitive advantage; "administration" as you call it has made this possible by selling me a voucher I can convert to in-game credits. It's OK, it's pretty marginal currently, I am not objecting to the system, it is what it is though.
Selling CPU more granular would align directly with server hosting cost, anyhow it was just a suggestion, overcharged small players are probably paying for my large CPU footprint as a lifetime sub. I was just curious how this 24 hour thing would be beneficial for players. I think it's to be found mostly on the token trading side of things.