The Shard 3 is limited to 20 CPU this is correct. It's a Shard where every one without the unlimited CPU have the same chances as the paid ones
Posts made by ST3tter
RE: PTR Changelog 2020-06-05: Decorations
I was testing the creep decorations yesterday and I find I a bit too static how it is if I got it right. Here is my idea how to make the creep decorations more dynamic and improve the usage of different decorations:
A decoration should have a name instead of the name regex as it is now. Then it should be possible to add a decoration to a creep by code e.g. creep.setVisual([decorationName]) or something similar. Or maybe just set a value in the creeps memory.
This would enable us to change the creeps appearance on the fly. For example from the winter theme to the same visual but the fire theme if it is in attack mode or change the visual corresponding to the task the creep is doing.
This way it would improve the usability of multiple creep visuals and make it more interesting to use them in the first place at the same time.