This has annoyed me since the first time I wanted to use the notifyWhenAttacked
function. I can't speak for other players, but I have never wanted to change the notification status of a creep programmatically except for once per creep, at the beginning of that creep's life. I would love either a spawn option or the ability to call the function while the creep is spawning.
Posts made by SlimeMold
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RE: Allow calling notifyWhenAttacked during spawning
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RE: Roads are appearing above screeps
This happens to me every once in a while, a restart will fix it. I have not yet figured out exactly what triggers it, but it seems to be leaving one of the non-room screens and going directly to a room. Such as clicking order roomName in market screen or clicking a room from your player overview. It doesn't happen every time though.
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Room owner in order history not displayed correctly after buying
As the title says. I am in room E3S4. Two of the other parties in the screenshot are NPCs, but W38N18 is occupied by Fasta. I'm using the steam version of the client.
- Which shard is affected? I know shard3 is affected, but I don't have a way to check the others.
- What happened? Player name is shown beside the incorrect room in the expanded view of order history.
- What should have happened? Player name should be shown beside the room actually owned by the player.
- How can we reproduce this? It's difficult for a single player to determine scope, but possibly just by buying resources from the market.