Navigation

    forum

    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    1. Home
    2. MaZDuR
    • Flag Profile
    • block_user
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Groups
    • Blog

    MaZDuR

    @MaZDuR

    4
    Posts
    1680
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online

    MaZDuR Follow

    Posts made by MaZDuR

    • RE: Steam client Chromium update

      @artch said in Steam client Chromium update:

      @duckymirror It would be interesting to check the local storage. If you install the nwjs-sdk version using the link above, it can be accessed as usual from the Developer Console / Application / Local Storage. Try to identify whether there are some items that seem too big and may exceed the allowed capacity.

      I am having this same issue as well, and only have 1 private server I connect to (and also 3 community servers + MMO)

      Error: Failed to execute 'setItem' on 'Storage': Setting the value of 'local:auth' exceeded the quota.

      Looking at the storage, it appears that my current code (main.js) is stored at users.code.activeWorld, and every single change is logged to local:users.code.activeWorld I am unsure if this storage is searched, but of the 21 indexes it contains, 14 of them contain 650-700kb of data (main.js)

      console log storage vars

      I hope this information is helpful, if theres anything else I can provide let me know.

      EDIT: As suspected, simply deleting the key local:users.code.activeWorld resolved this issue, however that is just a band-aid.

      posted in News & Announcements
      MaZDuR
    • RE: Steam client Chromium update

      After messing with the 'minimize console' button, im unable to keep the console window 'open', it keeps setting its state to minimized any time it should become present (changing from world view to room view)

      This is occuring on Windows 10 19033.

      Edit: it appears you cant move the console to a new window either.

      posted in News & Announcements
      MaZDuR
    • RE: Factories..

      Upon further testing, my code works flawlessly on cogd community server.. perhaps a mod or speedup setting caused an issue? or maybe my installation is not fully valid, npm reports 'screeps version 4.0.5' I mostly followed the guide from here: https://docs.screeps.com/contributed/ps_ubuntu.html but keeping the install in /opt/screeps/ after failing to get screeps-launcher to run how I wanted it.

      Edit: I added 'screepsmod-konami' after running into an issue where my room counter was not reset when I did a respawn (after generating a new map with screepsmod-map-tool) I will do another reset and disable the mod and wait and see if it works normally.

      EDIT2: Resolved after removing screepsmod-konami

      posted in Private servers
      MaZDuR
    • Factories..

      Pretty straightforward question.. has anyone been able to create one of these on PS? I was trying to update my codebase to implement them, but it seems no matter what I do I am unable to get them to spawn, the construction site is immediately wiped if I place it via GUI, and manually inputting a Room.buildConstructionSite() call returns 0 but no construction site is placed..

      Is my private server bugged or am I doing something wrong?

      modlist:

      "mods": [ "node_modules/screepsmod-auth/index.js", "node_modules/screepsmod-mongo/index.js", "node_modules/screepsmod-admin-utils/index.js", "node_modules/screepsmod-map-tool/index.js", "node_modules/screepsmod-history/index.js", "node_modules/screepsmod-konami/index.js" ], "bots": { "simplebot": "node_modules/@screeps/simplebot/src" } }

      posted in Private servers
      MaZDuR