@tgdgnu I know it's not, because I had a console.log for every tick for it to log the room its in, and It always said the one room, it never changed, even though it visually went to the other room.
And also, I tried to do that approach first, however, since I do not have any owned structures in that room, the controllers object isn't accessible from Game.rooms So I could't go creep.moveTo(Game.rooms[target].controller), because Game.rooms only returns my room
Unless theres another way to get its object? Do I have to use its Id specifically? I was hoping theres de a way for me to just say, claim this room, and it just goes and does it, without me having to manually specify an id or whatever
But i will if i must