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    Topics created by computerquip

    • CPU Usage
      Help • • computerquip

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      3
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      This article may help: http://support.screeps.com/hc/en-us/articles/204332302-How-does-CPU-limit-work
    • ERR_INVALID_TARGET in very basic harvester code
      Help • • computerquip

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      4
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      Get you use Game.getObjectById(), you are pulling a live reference to the object that is connected to the world. When you retrieve an object that you saved into memory you are looking at a serialized snapshot of that object as it looked when you last saved it, perhaps many ticks ago. That's why you need to store the ID and pull the live object with Game.getObjectById()