What determines CPU usage? Is it only documented functions using the API, meanings its strictly a game mechanic? Or is it more realistic in that large amounts of, for example, if statements can eventually consume CPU?
What does CONST CPU usage mean? I'd assume that it uses some O(1) mechanic where as others use O(n) or something similar that scales to something. But since we don't necessarily know what, it's seemingly difficult to optimize. In addition, an O(1) operation can still be a heavy operation...
Any insight would be great.