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    axolotl

    @axolotl

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    Posts made by axolotl

    • Creep.suicide method through UI

      The UI already implements the methods Flag.remove, ConstructionSite.remove and Structure.destroy in button form when the appropriate objects are selected. How about Creep.suicide?

      posted in Feature Requests
      axolotl
    • RE: Ignoring swamp & road costs with findPath

      Haha, I'm 100% sure that this didn't work yesterday, but I'll take it 😛

      posted in Help
      axolotl
    • RE: Ignoring swamp & road costs with findPath

      Ah, I see. Wouldn't that need something like a .lookAtArea call across the whole room? I'm hesitant to include a secondary pathfinding algorithm for that reason, not sure what your thoughts are.

      posted in Help
      axolotl
    • Ignoring swamp & road costs with findPath

      I've tried several times to figure out how to make findPath calls ignore tile weights (e.g. ignore and heuristicWeight : 0), but the path returned never gives the optimal result. Is anyone else having this problem?

      posted in Help
      axolotl