Holes in protected areas.
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It seems like the way that as newbie walls are opened up over time it leaves a gap. Here's an example:
https://screeps.com/a/#!/room/E55S50 (Screenshot incase it's not noticed for a while)
This newbie area does not open up for another 48 hours, however, it has a hole in it that I can pass through.
I believe the problem exists when the four quadrants of a new zone are opened up. Here's an example where it's likely to happen again:https://screeps.com/a/#!/room/E55S40
In theory in 39 hours someone can invade this newb area, 10 days before the protection is up.
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Thanks for reporting, fixed.
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All of W50S10 to W40S10 is missing its wall. So is W50N0 to W41N0.
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Additionally there is a whole at W51N50 that doesn't seem to have any applicable logic to it. It's just a room that decided not to generate walls.
https://screeps.com/a/#!/map?pos=-51.5,-50.5
The giant missing wall that was mentioned above is here:
https://screeps.com/a/#!/map?pos=-45.5,10.5
It's a fairly impressive hole, a whole side to a novice area is just open.
if (newWall.timer > existingWall.timer) { wall.place(x,y, newWall.timer); }