Contants keep changing in random order every second. How to stop constants from changing?
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My creeps are going everywhere if i do source[0]. They don't go to the right source because the constant keeps changing in random order.
Is there somthing i can do in de server config?
PLZ help!
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You're better off target-locking the source by sticking the id in the creep's memory, and use Game.getObjectById() to retrieve it on the next tick.