Private Server will not start at all, either from desktop launcher or through Steam
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Starting the Private Server hangs when the backend module loads, never proceeding past it. It seems to think that Steam is not running, but it is.
Excerpt from backend.log:
Loading mods in 'mods'
Connecting to storage
Starting CLI server
Connecting to local Steam client failed: Steam is not running
Using Steam Web API authentication instead
Error: STEAM_KEY environment variable is not set!
at Object.startServer (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/game/server.js:89:19)
at common.storage._connect.then.then (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/index.js:16:28)
at _fulfilled (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:834:54)
at self.promiseDispatch.done (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:863:30)
at Promise.promise.promiseDispatch (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:796:13)
at /home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:604:44
at runSingle (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:137:13)
at flush (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:125:13)
at _combinedTickCallback (internal/process/next_tick.js:67:7)
at process._tickCallback (internal/process/next_tick.js:98:9)It continues on that way for quite a while and never fails out.
Steam is starting differently from how it normally does, using the following line:
LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 /usr/bin/steam
The reason for that is Steam would not start at all without it, though I don't know why.