<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Private Server will not start at all, either from desktop launcher or through Steam]]></title><description><![CDATA[<p>Starting the Private Server hangs when the backend module loads, never proceeding past it. It seems to think that Steam is not running, but it is.</p>
<p> </p>
<p>Excerpt from backend.log:</p>
<p>Loading mods in 'mods'<br>Connecting to storage<br>Starting CLI server<br>Connecting to local Steam client failed: Steam is not running<br>Using Steam Web API authentication instead<br>Error: STEAM_KEY environment variable is not set!<br> at Object.startServer (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/game/server.js:89:19)<br> at common.storage._connect.then.then (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/index.js:16:28)<br> at _fulfilled (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:834:54)<br> at self.promiseDispatch.done (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:863:30)<br> at Promise.promise.promiseDispatch (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:796:13)<br> at /home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:604:44<br> at runSingle (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:137:13)<br> at flush (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:125:13)<br> at _combinedTickCallback (internal/process/next_tick.js:67:7)<br> at process._tickCallback (internal/process/next_tick.js:98:9)</p>
<p> </p>
<p>It continues on that way for quite a while and never fails out.</p>
<p>Steam is starting differently from how it normally does, using the following line:</p>
<p>LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 /usr/bin/steam</p>
<p>The reason for that is Steam would not start at all without it, though I don't know why.</p>]]></description><link>http://screeps.com/forum/topic/510/private-server-will-not-start-at-all-either-from-desktop-launcher-or-through-steam</link><generator>RSS for Node</generator><lastBuildDate>Mon, 13 Apr 2026 23:59:17 GMT</lastBuildDate><atom:link href="http://screeps.com/forum/topic/510.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 29 Oct 2016 04:01:05 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Private Server will not start at all, either from desktop launcher or through Steam on Invalid Date]]></title><description><![CDATA[<p>Starting the Private Server hangs when the backend module loads, never proceeding past it. It seems to think that Steam is not running, but it is.</p>
<p> </p>
<p>Excerpt from backend.log:</p>
<p>Loading mods in 'mods'<br>Connecting to storage<br>Starting CLI server<br>Connecting to local Steam client failed: Steam is not running<br>Using Steam Web API authentication instead<br>Error: STEAM_KEY environment variable is not set!<br> at Object.startServer (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/game/server.js:89:19)<br> at common.storage._connect.then.then (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/index.js:16:28)<br> at _fulfilled (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:834:54)<br> at self.promiseDispatch.done (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:863:30)<br> at Promise.promise.promiseDispatch (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:796:13)<br> at /home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:604:44<br> at runSingle (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:137:13)<br> at flush (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:125:13)<br> at _combinedTickCallback (internal/process/next_tick.js:67:7)<br> at process._tickCallback (internal/process/next_tick.js:98:9)</p>
<p> </p>
<p>It continues on that way for quite a while and never fails out.</p>
<p>Steam is starting differently from how it normally does, using the following line:</p>
<p>LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 /usr/bin/steam</p>
<p>The reason for that is Steam would not start at all without it, though I don't know why.</p>]]></description><link>http://screeps.com/forum/post/2444</link><guid isPermaLink="true">http://screeps.com/forum/post/2444</guid><dc:creator><![CDATA[rysade]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>