[Memory] When does Memory.flags[name] get generated?
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It seems somewhere this object is created.
This results in empty objects being created in memory. When I delete this object it pops right back up next tick. Does anyone know the exact time a memory entry is created?
I tried
- removing all access to Game.flags['test'].memory
- removing all access to Memory.flags['test']
Does anyone know the specifics of when these objects get created?
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Found out it was on Game.flags['test'].memory access. Missed a spot somewhere while removing all references. The objects are no longer being created.