[Memory] When does Memory.flags[name] get generated?


  • Culture

    It seems somewhere this object is created.

    This results in empty objects being created in memory. When I delete this object it pops right back up next tick. Does anyone know the exact time a memory entry is created?

     

    I tried 

    • removing all access to Game.flags['test'].memory
    • removing all access to Memory.flags['test']

    Does anyone know the specifics of when these objects get created?

     


  • Culture

    Found out it was on Game.flags['test'].memory access. Missed a spot somewhere while removing all references. The objects are no longer being created.