Scaling power abilities
As the draft stands now (15-2-2017) the scaling of power creep abilities feels too linear.
Idea's I've gathered from the power creep document comments:
- Reward "focussing on an ability", make level 5 ability a lot better.
- Change cooldowns on level up as well as ability effects
- Make the effect nonlinear
I'd like to open a discussion based on these feelings and worries.