Are there any planned breaking changes in future versions?
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I was wondering if it makes sense to invest in trying to come up with good game libraries at the moment. Are there any upcoming breaking-changes that you know of or suspect?
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dunno, but
Game.getUsedCpu()
just broke - it doesn't accept a callback anymore, but returns the used cpu.
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It's around alpha status, so I wouldn't expect anything to stay stable.
The private Early Preview stage starts on May 20.
Breaking changes are noted in the changelogs, so keeping tabs on those are a good idea.
In addition to getUsedCpu, the update before that removed Exit, removed some deprecated functions, and the constants on the Game object.