Does the inital ticktolive change with respect to the number of bodypart?
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No, the TTL is a constant
CREEP_LIFE_TIME = 1500
From what I can tell, thats the same for each creep, always. However, with greater number of body parts it of course gets more expensive to spawn/renew that mob, which means a greater cost per tick over the lifetime of the creep.
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They are adding a new part that will force creeps to only have 500 life if they are equipped with that part.
Number of parts does not matter for now.