Open world - Spawner will not create creeps



  • var bodyExtractor = [Game.CARRY, Game.MOVE, Game.WORK, Game.WORK, Game.WORK];
    
    Game.spawns.Spawn1.createCreep(bodyExtractor, null, {role: "harvester", set: "extractor"});
    

    I have had this working for weeks, and on open world all of my stuff is braindead.


  • Dev Team

    According to this changelog:

    Breaking change: All constants removed from the deprecated Game scope. Now they are accessible only through the global scope.

    You have to amend your code like this:

    var bodyExtractor = [CARRY, MOVE, WORK, WORK, WORK];
    
    Game.spawns.Spawn1.createCreep(bodyExtractor, null, {role: "harvester", set: "extractor"});