`Game.time` should be `Game.tick`
-
As it stands
Game.time
is inconsistent with:creep.ticksToLive
,spawn.ticksToSpawn
,keeperLair.ticksToSpawn
,source.ticksToRegeneration
,controller.ticksToDowngrade
,structure.ticksToDecay
, andwall.ticksToLive
.Additionally,
Room.survivalInfo.timeToWave
should beticksToWave
.Very nitpicky, but it does bother me
-
Agreed. I think additionally to your suggestion there should be an additional
Game.time
which actually returns a human readable timestamp...
-
@chris you can get a human-readable timestamp with
String(new Date)
. Or a machine-readable unixtime with+new Date
(orDate.now()
).