Better RTS Like Controls



  • A lot of the way you control things in this game feels clunky sometimes and not the way you would expect if you played any other RTS games out there, here are a few that really annoy me

    - When you are in the construct mode right clicking anywhere should put you back into View mode, same thing for Flags.
    - When you click on a tile with multiple on it it should select the highest "z-index" thing. A tile with a road and a creep should just select the creep, it's the visible thing. A tile with a container and a rampart should select the container, etc.
    - Right clicking on a tile with multiple things on it should give you context menu you get at the moment.
    - Under the cursor category in the right menu when you hover over top of a tile it should say something like "Objects: creep, resource, container, road" so you don't have to click on every tile to see what's there is anything.


    Side note: Why is the CSS for this dark grey box currently set to have black text?



  • Additionally.

    - Clicking and dragging outside of the play area is the only way to move the play area around while in Construct mode, however, if you click on a transition button to move to another zone and drag when onMouseUp is triggered you will transition to the room you've clicked on. Click and drag should disable the transition onMouseUp or, preferably, double clicking should be required to move to the next room.