Walls from newly created novice area causing strange results
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Because the walls generated for the new novice areas are not covering the exists, I've got a problem where invaders keep spawning in impossible to reach positions, which drives my guardians crazy.
Can the walls for the novice areas please cover the exits to avoid this situation?
Or put them on the other side.
That blue guardian in the image keeps searching for a path to the invader and leaving other areas undefended.
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This is happening in room W24S35.
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This is inevitable evil of this mechanism, we cannot change it unfortunately.
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Understood. The quick reply is much appreciated.
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you could just add some code to your defenders to ignore invaders that are on .pos.y === 0
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@Amadox, excellent point. Had not thought of that. Roger will do.