Spawn recycling unbuilt creep



  • I had a bug in my code where a type of creep was constantly getting recycleCreep() called on it while it was being created, by the spawn that was creating it. It would go through the spawning process, but would disappear before exiting the spawn and not leave a Resource pile behind. Perhaps a creep should exit the spawn before the spawn is allowed to recycle it, to make it more apparent what's happening.


  • Dev Team

    Fixed in this commit.