Tower Parts/Upgrading
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I honestly don't think this will become a feature because depending on how it's implemented it would break lots of scripts. My solution to that would be to make the parts optional and you can add more of them somehow. My second suggestion would be to be able to upgrade towers similar to controllers. My proposal for the first feature would be to use some of the parts from creeps like RANGED_ATTACK, HEAL, WORK. My proposal for the second feature would be to, like controllers, use a leveling system to determine the effectiveness of the tower. I thought it would be really useful to even be able to upgrade towers to transfer energy to adjacent objects (e.g. links).