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    Zinki

    @Zinki

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    Posts made by Zinki

    • Decoration placement UI broken in Firefox

      I am unable to place decorations in Firefox, as the room selection menu is missing information. Works fine in Steam Client and Chrome. The options appear briefly for a fraction of a second, then disappear. I suspect the relevant UI elements are moved far to the left and right and end up outside the Popup window. Screen Resolution seems to have no influence (tested in 1080p and 1440p).

      Shard affected: all

      What happened:

      In Firefox, select a decoration in the decorations menu. Menu to place decoration pops up, but is incomplete: Option to select shard and room is missing, as well as some of the Graffiti-specific options for lighting etc:

      0_1597581554125_e31b034b-96e5-4339-9184-7e82af413fb0-grafik.png

      What should have happened:

      The options should be visible. The same menu in Chrome for comparison:

      0_1597581647907_c51b9b50-4acc-465e-83bd-a841563624a4-grafik.png

      Steps to reproduce:

      Open the decorations menu in firefox and attempt to place a Graffiti or Room Deco. Currently I am using Firefox 79.0 (64-Bit), which appears to be the most current version.

      posted in Technical Issues and Bugs
      Zinki
    • Inconsistent behaviour on PTR

      I have been noticing a lot of issues with the PTR the past 2 weeks.

      shards: all

      reproducible: yes

      Issue description:

      1. construction sites placed via code cost the full price of the structure, only manually placed sites cost the 1 energy they are supposed to on PTR

      2. controllers show 1000 energy required for upgrade in the sidebar, but do not upgrade when reaching it. controller.progressTotal still shows the real energy required to upgrade, which is the same as on MMO. According to the docs, each level should only take 1000 energy on PTR.

      3. "decay" times for a lot of things occasionally go into the negative. Remotes never seem to get unreserved (not sure if this is normal for PTR), but I have also observed instances of container "decay in" timers going negative, although those somehow fix themselves after some time, apparently.

      4. RoomVisuals seem to be completely missing (with the exception of creep.say)

      5. many visual issues already reported in this topic.

      Issue number 2 is probably the most impactful, as it prevents you from getting a high-RCL environment for testing if you respawn as I did, and unlike issue number 1, can not be worked around.

      posted in Technical Issues and Bugs
      Zinki
    • RE: PTR environment issues

      I can confirm the visual issues. Arrows on room edge are missing, and actual locations of objects don't match displayed locations, causing a mismatch between what you clicked and what gets selected. Construction sites get placed several tiles off of where I clicked sometimes, and the selection circle is off the selected object, sometimes by as little a half a tile, sometimes far enough to leave the room edges.

      posted in Technical Issues and Bugs
      Zinki
    • RE: Unable to login/activate to PTR

      I am having the same Problem. If I attempt to log in using my steam account, I am taken to a blank page showing only the word "unauthorized". If I attempt the email&password combination set in my account to log directly in on screeps.com, I get told my account credentials are invalid.

      Same results both on the activate page for access as well as the ptr itself.

      I have a subscription, and I can log into the normal game just fine using both methods.

      posted in General Discussion
      Zinki
    • "My Orders" listing shows all Orders as "Buying" regardless of actual Type

      severity: minor, visual only.

      Shard: shard2 (probably all)

      What happened: all Market Orders show as "Buying"

      what should have happened: show actual type

      reproducible: yes, create any Sell Order and look at the "My Orders" page. It will show as buying.

      Description:

      With the new UI update, all my market Orders show as "Buying" in the "Type" column. However, the majority of these Orders are Sell Orders. I can still find them in the "Selling" list under the relevant Mineral orders, so it appears to be a purely visual bug affecting only the new "My Orders" page.

      posted in Technical Issues and Bugs
      Zinki
    • RE: Room History fails to show Data after certain timestamp

      Can confirm replays past about 11358400 are working again in the affected rooms. Thanks!

      posted in Technical Issues and Bugs
      Zinki
    • Room History fails to show Data after certain timestamp

      Shard affected: Shard2

      What happened: No data for replay past a certain timestamp for certain rooms

      What should have happened: working replays

      Problem Description:

      I have noticed some strange issues with the Room History on shard2;

      It seems that most, if not all colonized rooms east of about E30 are unable to show any history past tick 11232300. Specifically, I noticed that E30S0 works fine, while I couldn't get history for any colony in the sectors east of it (tried about 3 sectors to the southeast and some northeast). Everything west of E20S0 works fine, however.

      example: S31S1, the room immediately southeast of S30S0 (which works).

      https://screeps.com/a/#!/history/shard2/E31S1?t=11267200 fails to load

      but any replay older than 11232300 is alright:

      https://screeps.com/a/#!/history/shard2/E31S1?t=11216900 works fine in the same room.

      Problem extends at least 3 sectors south and 3 Sectors east, did not test further distances (but at least 1 Sector northeast is also affected).

      Seems to affect all colonized (colonizable?) rooms in the area, while highways are inconsistent.

      Steps to reproduce: Attempt to look at any replay past timestamp 11232300 on shard2 in the affected sectors.

      posted in Technical Issues and Bugs
      Zinki