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    theubie

    @theubie

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    • 'lookTypeSpatialRegisters' when using look on any creep/structure in a room, even though room is not undefined.

      When trying to look at a flag (although it happens with any pos.look()) in a room without any creeps or builds which generate a room object will not work, I know this.

       

      However, I have a room that has 4 creeps in it (two reserving the controller, 2 defenders looking for hostiles).  The room is in the Game.rooms object.  The creeps all return a valid room and roomposition object, as does the flag.  But anytime I try to do a look or lookFor on any of them, I get: 

      TypeError: Cannot read property 'lookTypeSpatialRegisters' of undefined
      at .lookAt (evalmachine.<anonymous>:1:72)
      at .look (evalmachine.<anonymous>:1:72)
      at Object.run (spotminer:52:62)
      at Object.module.exports.loop (main:55:23)
      at __mainLoop:1:52

       

      It seems to happen on the 3rd room I am working with.  The spawn room works fine.  The first room I try remote operations in works fine.  The second I place a flag in the 3rd room my code starts throwing that.

       

      What am I doing wrong?

      posted in Technical Issues and Bugs
      theubie