Navigation

    forum

    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    1. Home
    2. teh_duke
    • Flag Profile
    • block_user
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Groups
    • Blog

    teh_duke

    @teh_duke

    1
    Posts
    873
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online

    teh_duke Follow

    Posts made by teh_duke

    • RE: Overhealing vs. strictly healing past damage: fixing inconsistencies based off of intent order


      For what is essentially a turn based combat system there definitely needs to be a fixed turn order. In my mind it should be  apply damage -> apply heals -> test if dead. -> next creep. 


      Over healing is fine imo as a mechanic it essentially balances itself. So you can pre-heal a creep that effectively loses you a tick of heal if there is DPS swap. Assuming the difference between heals and damage is close clever target swapping will still break a creep formations tank. All pre healing does is make it harder to alpha a creep. On top of this you would still need some way to workout if a creep makes a sensible target in the first place.

      posted in General Discussion
      teh_duke