Hi,
I just tried screep today and it seems to me that the world is running much more slowly (2x) than expected. We only get a tick every 2-2.5s now. For example base on the novice protection ticks and itme, we should get about a tick per second.
Is this normal or just a temporary issue? Given the subscription price, devs should not have issue paying for more hardware. OVH cost about 15-20$ per high performance cores, top level players can use at most 300ms per tick so 30% if a tick is 1s of one cpu and I expect most player to have much much less cpu available. There is some shared cost obviously for the redis and mongo db instances + overhead per player.
Anyway game is quite interesting keep up the good work.