The issue I just outlined has been fixed, but since I have yet to be able to reproduce the initial issue I posted, I can't confirm it fixed that.
Smitty
@Smitty
Posts made by Smitty
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RE: Code gets rolled back.
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RE: Code gets rolled back.
So one easy to reproduce scenario:
1. Navigate from your main branch to any other branch
2. Click back to your main branchCode is now reverted to the branch you moved to.
*edit -- This only happens when in a separate window for the script window. It does not happen if you're using the connected one -- end edit*
Still haven't been able to reproduce the other one, but I wouldn't have thought toggling through branches would have any possibility of overwriting your main branch without an explicit option to do so.
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RE: Code gets rolled back.
I don't have PTR open, but it is possible I had a 2nd script window open.
However, I definitely didn't save in the other window... it may have still been open when I re-opened the game, though. Is it possible that could cause it?
Either way, I figure it's probably a glitch the devs want to figure out... I'll see if I can reproduce it.
*edit* I'm not sure if it has been patched or something already, but I can't even get a second script window to come up anymore.
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Code gets rolled back.
Twice in the past 2 days I have written code via the browser and then left the game. When I came back and re-connected and opened the script window, my code had been rolled back.
Another user reported this earlier today as well so I'm not the only one experiencing this.
*edit* Someone also brought up some funkiness with using a separate window for the script editor, so that may be related.
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RE: Memory root doesn't expand (detached-window mode)
Having the same issue on Chrome 49.0.2623.110 Windows 7.
I can view individual creep memory, but I can't expand the memory root unless I am in the attached window.