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    Topics created by Rajecz

    • Insufficient Data on novice/respawn areas to effectively run fully automated code
      General Discussion • • Rajecz

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      Running into this currently. Really disappointing. My observers find a great room and the code tries to claim it and has no way to know it's unavailable.
    • Asking for some open communication from the devs
      General Discussion • • Rajecz

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      I'm sorry for giving an impression of absence in community. There were a number of organizational factors and personal circumstances. But there are good news - we're going to relaunch this forum on a new engine (keeping old data of course) and hire a community manager in the next few days. Follow the news, we'll explain it in a blog post soon.
    • Respawn zone warning signs, not all that we hoped for.
      General Discussion • • Rajecz

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      I think there may be some misunderstanding about the intent of the original post (which may be my fault for writing about an example which goes against how most players understand the game mechanics to work). The intent of this post shouldn't require a "defensive post", but instead the intent of the original post was to gather additional clarification on the novice/respawn zone creation intent and start an open discussion (hopefully with Artem and the devs) about ways to update the mechanic to meet that intent in a way that isn't as frustrating for the players. I know that the specific documentation doesn't address most of the RL scenarios and I'm not actually arguing that there is a bug in the code that needs to be corrected or that the current mechanic is behaving contrary to what the documentation specifies. I guess what it boils down to is that there is a lot of confusion around the creation of novice/respawn zones. I don't believe that the confusion around their creation is the intent or required (Artem can correct me on this if it is incorrect) and so the original intent of this post is to clear up some of the confusion(Artem and devs required for this) and maybe discuss possible implementations that would eliminate it. If you don't know what confusion I am talking about, it is based off of "At any random time any room not reserved or claimed could be turned into a noob zone or a respawn zone."