Which shard is affected?
N/A - Simulator Issue
When increasing the level of the room controller using the simulator control options, the number of safe modes does not increase.
What should have happened?
Upon increasing the level of the room controller, the number of safe modes available should have increased by one.
How can we reproduce this?
Using the simulator, manually increase the level of the room controller using the simulator controls. Note that the number of safe modes does not increase. Using creeps to increase the room controller level, does result in the number of safe modes increasing.
I know its not a major issue, but it does make life more difficult to test safe mode controls. Something that you wouldn't want to do on the live servers. An alternative is a separate control to set the number of safe modes available.