It would definitely be nice to have more information about it. My guess was based on how different it looked from all the other rooms. The indiegogo page says that 6 were bought out of 10. So far that's the only one i've been able to find that looks intentionally designed so i have no idea where the other five went.
Icefalcon
@Icefalcon
Posts made by Icefalcon
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RE: Can't claim controllerposted in Technical Issues and Bugs
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RE: Can't claim controllerposted in Technical Issues and Bugs
I believe this is one of the "design your own room" areas from the original indiegogo campaign. see https://www.indiegogo.com/projects/screeps#/story
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RE: Exploit?posted in General Discussion
The problem with expensive creeps being spawned from a freshly respawned room is pretty cheap as a strategy goes, but shouldn't you be able to defeat it with walls/defenders?
I agree that checking IP addresses is a bad test. I often log on from work where a coworker of mine also plays, as well as from other random Access points when i feel the need to check in.
I believe the initial spawner contains around 1500 energy? I can't find the documentation for it but i do remember having considerably more than 300 when i respawned into a new room.
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RE: Multiple extensions on 1 tileposted in Technical Issues and Bugs
I have done this as well when manually placing construction sites. not sure how it happened. Room E8N2 tile 12,31.
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RE: Room Brokenposted in Technical Issues and Bugs
It seems like the room was asleep? After manually pathing a creep to the entrance to the room i can now call it like any other room.
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Room Brokenposted in Technical Issues and Bugs
Room E9N3 is stuck. The room controller has no owner but claims it will downgrade in 12603 ticks, this counter does not decrease.
Trying to path a creep to this room throws an error that claims Game.rooms['E9N3'] is undefined.Any ideas?