@artch Updated and seems to be working. Thanks so much!
CarlCastello
@CarlCastello
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RE: Local Server doesn't work though client GUI
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RE: Local Server doesn't work though client GUI
Hi @artch!
I'm not sure this is resolved. I was encountering the original issue the other day and then yesterday a new one popped up in its place.
I'm receiving the following error in
engine_runner1.log
:Connecting to storage File `build/runtime.shapshot.bin` not found, using `build/runtime.bundle.js` instead Error: Invalid pathfinder binary at Object.init (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/@screeps/driver/lib/path-finder.js:43:15) at driver.getAllTerrainData.then (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/@screeps/driver/lib/runtime/make.js:28:31) at _fulfilled (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/q/q.js:854:54) at self.promiseDispatch.done (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/q/q.js:883:30) at Promise.promise.promiseDispatch (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/q/q.js:816:13) at /Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/q/q.js:624:44 at runSingle (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/q/q.js:137:13) at flush (/Users/User/Library/Application Support/Steam/steamapps/common/Screeps/server/package/node_modules/q/q.js:125:13) at _combinedTickCallback (internal/process/next_tick.js:131:7) at process._tickCallback (internal/process/next_tick.js:180:9)
There may be an issue with the 4.0.5 update.