on respawning I found that "flags" was undefined. I placed several flags in my room (room E11S5) and it is still undefined. I then placed a memory watch on one of these flags, and the memory slot was labeled with an 'invalid path' message.
Athanasius
@Athanasius
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flags undefined
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Transfering energy to controller
room E4S9 i'm running the code
creep.transferEnergy(creep.room.controller)
and this returns a -7. Are controllers not a valid target for transferEnergy?
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RE: Room.controller is 'undefined'
HAH, i figured it out, sorry for the dumbness, I'm kind of new.
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Room.controller is 'undefined'
I tried to execute this code in room E4S9 without result:
Game.creeps.Harvester.moveTo(Room.controller);
The creep does not move.
I then tried typing 'Room.controller' into the terminal, and it returns 'undefined'