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    Posts made by Astraeus

    • RE: Game.maps.describeExits() takes an obscenely large amount of cpu

      That is... interesting.


      I have two scouts constantly running around using that command. I just tried it. With both scouts doing this, one reported CPU costs as you expect, but the other is reporting what you say, 7-11, sometimes as high as 20.

      Oh man, I've spent the last week optimizing my worker code because of my CPU Spikes. But I just watched my CPU spikes happening exactly with my scouts using this command and getting CPU of 20+. Thank you so much, you've discovered my CPU hog. 

      posted in Technical Issues and Bugs
      Astraeus