Player colors are too similar



  • I notice that enemy placers are color coded red, pink, purple, allowing for a three color map scenario where you can theoretically at least tell where one player ends and another begins easily on the map.

    Unfortunatelly, the colors picked for red and pink are pretty much indistinguishable from each other (at least for me). It would be nice if there was a bit more contrast here or ideally if these colors were player configurable to be more accessible if anybody has color deficiencies in their vision.