Game.cpuLimit problem ?



  • I keep getting errors in the console since a few hours, saying "Script execution has been terminated: CPU limit reached".

    Trying to fix my script to avoid this, I notice that Game.cpuLimit seems always set to 1, which is odd, because the doc says that "Game.cpuLimit can never be less than your account limit.", and my account limit is set at 20.

    What can you do to prevent script termination errors ? Is this a bug with Gamel.cpuLimit ?



  • It must have been a temporary problem. The errors don't happen anymore, and I get consistent values for Game.cpuLimit.