CPU tips and tricks
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Hello! I was just wondering if anyone has any suggestions on how to save on CPU... I am already reusing creep paths as much as I can, but It seems like no matter what I try, I always have the same error:
Script execution has been terminated: CPU bucket is empty
Thanks
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The biggest saving i found was by replacing Structure.prototype.isActive
const _isActive = Structure.prototype.isActive; Structure.prototype.isActive = function() { if (this.structureType === STRUCTURE_CONTAINER || this.structureType === STRUCTURE_ROAD) { // Always true for these this.isActive = function() { return true }; return true; } const room = this.room; const roomLevel = (room.memory.level || room.controller.level); if (roomLevel === CONTROLLER_MAX_LEVEL) { this.isActive = function() { return true }; return true; } const curActive = _isActive.call(this); this.isActive = function() { return curActive }; return curActive; };
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Enlarge the harvesters by more WORK parts will save a lot CPU.