Private Server will not start at all, either from desktop launcher or through Steam
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 Starting the Private Server hangs when the backend module loads, never proceeding past it. It seems to think that Steam is not running, but it is. Excerpt from backend.log: Loading mods in 'mods' 
 Connecting to storage
 Starting CLI server
 Connecting to local Steam client failed: Steam is not running
 Using Steam Web API authentication instead
 Error: STEAM_KEY environment variable is not set!
 at Object.startServer (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/game/server.js:89:19)
 at common.storage._connect.then.then (/home/rysade/.steam/steamapps/common/Screeps/server/modules/backend/lib/index.js:16:28)
 at _fulfilled (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:834:54)
 at self.promiseDispatch.done (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:863:30)
 at Promise.promise.promiseDispatch (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:796:13)
 at /home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:604:44
 at runSingle (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:137:13)
 at flush (/home/rysade/.steam/steamapps/common/Screeps/server/modules/common/node_modules/q/q.js:125:13)
 at _combinedTickCallback (internal/process/next_tick.js:67:7)
 at process._tickCallback (internal/process/next_tick.js:98:9)It continues on that way for quite a while and never fails out. Steam is starting differently from how it normally does, using the following line: LD_PRELOAD='/usr/$LIB/libstdc++.so.6' DISPLAY=:0 /usr/bin/steam The reason for that is Steam would not start at all without it, though I don't know why.