<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Reservation resetting to 0 every tick on local server]]></title><description><![CDATA[<p>I did set up a local server for testing. Everything works fine, except that room reservation resets back to 0 every frame although I am actually reserving with more than 1 <code>CLAIM</code> part. My code is also running right now on the main game, so it is not an issue in my code.</p>
<p>Things that might be relevant:</p>
<ul>
<li>reservation by Invader is working as intended</li>
<li>I set up two players called <code>Player1</code> and <code>Player2</code> on my local server. The only out-of-the-ordinary thing I am doing, is switching the Steam-id back and forth to update the code for those. Both players cannot reserve any room.</li>
<li>Other than that it's a completely default local server</li>
</ul>
<p>Does anyone have a hint what might be causing this?</p>
]]></description><link>http://screeps.com/forum/topic/3632/reservation-resetting-to-0-every-tick-on-local-server</link><generator>RSS for Node</generator><lastBuildDate>Thu, 10 Sep 2026 22:33:36 GMT</lastBuildDate><atom:link href="http://screeps.com/forum/topic/3632.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 22 Aug 2025 19:16:30 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Reservation resetting to 0 every tick on local server on Invalid Date]]></title><description><![CDATA[<p>I did set up a local server for testing. Everything works fine, except that room reservation resets back to 0 every frame although I am actually reserving with more than 1 <code>CLAIM</code> part. My code is also running right now on the main game, so it is not an issue in my code.</p>
<p>Things that might be relevant:</p>
<ul>
<li>reservation by Invader is working as intended</li>
<li>I set up two players called <code>Player1</code> and <code>Player2</code> on my local server. The only out-of-the-ordinary thing I am doing, is switching the Steam-id back and forth to update the code for those. Both players cannot reserve any room.</li>
<li>Other than that it's a completely default local server</li>
</ul>
<p>Does anyone have a hint what might be causing this?</p>
]]></description><link>http://screeps.com/forum/post/17161</link><guid isPermaLink="true">http://screeps.com/forum/post/17161</guid><dc:creator><![CDATA[MadManRises]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>