<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Portals that can be built by players?]]></title><description><![CDATA[<p>Portals are super useful to travel for a long distance and currently they are just non-player structures. It would be awesome to have player owned portals. I suggest a &quot;portal framework&quot; that can be built directly by players and powercreeps are required to activate it. To keep the game balanced, these portals cannot teleport creeps to another shard. They also have a room distance limited at 16 rooms (for example). The &quot;out&quot; portal can only appear at highway rooms. The activated portal can't last for a long time either (only a dozen of ticks). We can have a new power <code>PWR_OPERATE_PORTAL</code> that requires high power levels and large amount of ops.</p>
]]></description><link>http://screeps.com/forum/topic/3250/portals-that-can-be-built-by-players</link><generator>RSS for Node</generator><lastBuildDate>Sat, 18 Jul 2026 21:11:53 GMT</lastBuildDate><atom:link href="http://screeps.com/forum/topic/3250.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 27 Jun 2022 08:38:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Portals that can be built by players? on Invalid Date]]></title><description><![CDATA[<p>Portals are super useful to travel for a long distance and currently they are just non-player structures. It would be awesome to have player owned portals. I suggest a &quot;portal framework&quot; that can be built directly by players and powercreeps are required to activate it. To keep the game balanced, these portals cannot teleport creeps to another shard. They also have a room distance limited at 16 rooms (for example). The &quot;out&quot; portal can only appear at highway rooms. The activated portal can't last for a long time either (only a dozen of ticks). We can have a new power <code>PWR_OPERATE_PORTAL</code> that requires high power levels and large amount of ops.</p>
]]></description><link>http://screeps.com/forum/post/16636</link><guid isPermaLink="true">http://screeps.com/forum/post/16636</guid><dc:creator><![CDATA[UndefinedCpp]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>