Invader stacked with creep entering a room

  • Invaders appear to have unusual behavior regarding exits: even though they can't use them, they can still move onto them, allowing them to be stacked in the same tile with a creep who uses the entrance from the other room to enter the room. This is easily capable of breaking AIs that rely on the fact that only one creep can be in a tile at a time. If invaders can't use exits, they shouldn't be allowed to enter the exit tile and stack with a creep using the exit from the other side.

  • Dev Team

    This is intended. Making exit tiles non-walkable for invaders would block their movement in some rooms.

  • Can't creeps stand on each other in safe mode too though?