<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Add respawn and novice zone countdowns to controllers (or even a boolean)]]></title><description><![CDATA[<p>It would really help players- especially those who are completely autonomous- if there was an easier way to find out whether or not the script was running in a start area. Adding it to the controller is probably the easiest way to do so.</p>
]]></description><link>http://screeps.com/forum/topic/1985/add-respawn-and-novice-zone-countdowns-to-controllers-or-even-a-boolean</link><generator>RSS for Node</generator><lastBuildDate>Sun, 17 May 2026 18:18:09 GMT</lastBuildDate><atom:link href="http://screeps.com/forum/topic/1985.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 30 Oct 2017 05:16:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Add respawn and novice zone countdowns to controllers (or even a boolean) on Invalid Date]]></title><description><![CDATA[<p>It would really help players- especially those who are completely autonomous- if there was an easier way to find out whether or not the script was running in a start area. Adding it to the controller is probably the easiest way to do so.</p>
]]></description><link>http://screeps.com/forum/post/8760</link><guid isPermaLink="true">http://screeps.com/forum/post/8760</guid><dc:creator><![CDATA[tedivm]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Add respawn and novice zone countdowns to controllers (or even a boolean) on Invalid Date]]></title><description><![CDATA[<p>I absolutely love this idea. It's been one of the hardest things to figure out <strong><em>by code</em></strong>.<br />
I'd like to suggest to add it to the room object itself. This way we can also check this property inside the SK rooms as well.</p>
]]></description><link>http://screeps.com/forum/post/8761</link><guid isPermaLink="true">http://screeps.com/forum/post/8761</guid><dc:creator><![CDATA[Dissi]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Add respawn and novice zone countdowns to controllers (or even a boolean) on Invalid Date]]></title><description><![CDATA[<p>I support the Room property idea, but thought I'd add another option in case it's wanted... This could be a method of Game.map</p>
]]></description><link>http://screeps.com/forum/post/8775</link><guid isPermaLink="true">http://screeps.com/forum/post/8775</guid><dc:creator><![CDATA[sparr]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Reply to Add respawn and novice zone countdowns to controllers (or even a boolean) on Invalid Date]]></title><description><![CDATA[<p>On this topic, it would be great if the non-player walls with a countdown had the countdown accessible in game.</p>
]]></description><link>http://screeps.com/forum/post/9023</link><guid isPermaLink="true">http://screeps.com/forum/post/9023</guid><dc:creator><![CDATA[wtfrank]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>