<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Help]]></title><description><![CDATA[Ask game related questions or answer questions and share your experience]]></description><link>http://screeps.com/forum/category/9</link><generator>RSS for Node</generator><lastBuildDate>Sun, 12 Apr 2026 17:07:21 GMT</lastBuildDate><atom:link href="http://screeps.com/forum/category/9.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 19 Nov 2025 19:26:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Steam client &gt; Console link to room?]]></title><description><![CDATA[The link format now also requires a shard:
&lt;a href=&quot;#!/room/shard1/W41N1&quot;&gt;W41N1&lt;/a&gt;

]]></description><link>http://screeps.com/forum/topic/763/steam-client-console-link-to-room</link><guid isPermaLink="true">http://screeps.com/forum/topic/763/steam-client-console-link-to-room</guid><dc:creator><![CDATA[sparr]]></dc:creator><pubDate>Wed, 19 Nov 2025 19:26:58 GMT</pubDate></item><item><title><![CDATA[ Unsolved how to take ownership of all structures in the room]]></title><description><![CDATA[please help me ://
]]></description><link>http://screeps.com/forum/topic/3630/how-to-take-ownership-of-all-structures-in-the-room</link><guid isPermaLink="true">http://screeps.com/forum/topic/3630/how-to-take-ownership-of-all-structures-in-the-room</guid><dc:creator><![CDATA[mynameishan]]></dc:creator><pubDate>Wed, 13 Aug 2025 09:05:09 GMT</pubDate></item><item><title><![CDATA[ Solved Force a global reset]]></title><description><![CDATA[Necromancing this thread because this post was at the top of google search results when I searched for forcing a global reset.
Since the thread was made, the method &quot;Game.cpu.halt()&quot; has been added. It is documented here: https://docs.screeps.com/api/#Game.cpu.halt
]]></description><link>http://screeps.com/forum/topic/2185/force-a-global-reset</link><guid isPermaLink="true">http://screeps.com/forum/topic/2185/force-a-global-reset</guid><dc:creator><![CDATA[wtfrank]]></dc:creator><pubDate>Wed, 12 Feb 2025 17:06:33 GMT</pubDate></item><item><title><![CDATA[Little helper functions for E-mail notifications (RoomURLescape and GetReplayLink)]]></title><description><![CDATA[Ran into a wee issue when I tried to incorporate this into my rooms' general toString() which is then used in both logs &amp; notifications - the game's notifier ended up malforming my links. Ended up just doing the same URL escape logic for HTML entities which prevents the game's notifier from automatically turning room names into links:
// to-string.ts
function roomToString(this: Room): string {
  return `&lt;a href=&quot;${this.replayLink()}&quot; style=&quot;color:#9c05a6ff&quot;&gt;${this.htmlName}&lt;/a&gt;`;
}

// replay-link.ts
interface Ext {
  replayLink: typeof replayLink;

  /** Room name with HTML entities replacements to avoid it getting broken in notifications */
  get htmlName(): string;
}

declare global {
  interface Room extends Ext {
  }
}

Object.defineProperties(Room.prototype, {
  htmlName: lazyGetter('htmlName' satisfies keyof Room, function htmlName(this: Pick&lt;Room, 'name' | 'htmlName'&gt;): string {
    return escapeName(this.name, HTML_MAPPINGS);
  }),
  replayLink: confValue(replayLink),
} satisfies TypeDescriptorMap&lt;Ext&gt;);

function replayLink(this: Pick&lt;Room, 'name'&gt;, tick = Game.time): string {
  return `https://screeps.com/a/#!/history/${Game.shard.name}/${escapeName(this.name, URL_MAPPINGS)}?t=${tick}`;
}

const URL_MAPPINGS: Record&lt;string, string&gt; = {N: '%4E', S: '%53', E: '%45', W: '%57'};
const HTML_MAPPINGS: Record&lt;string, string&gt; = {N: '&amp;#78;', S: '&amp;#83;', E: '&amp;#69;', W: '&amp;#87;'};

function escapeName(roomName: string, mappings: Record&lt;string, string&gt;): string {
  let out = '';

  for (let i = 0, c: string; i &lt; roomName.length; i++) {
    c = roomName[i]!;
    out += mappings[c] || c;
  }

  return out;
}

]]></description><link>http://screeps.com/forum/topic/3321/little-helper-functions-for-e-mail-notifications-roomurlescape-and-getreplaylink</link><guid isPermaLink="true">http://screeps.com/forum/topic/3321/little-helper-functions-for-e-mail-notifications-roomurlescape-and-getreplaylink</guid><dc:creator><![CDATA[Alorel]]></dc:creator><pubDate>Sat, 18 Jan 2025 11:45:22 GMT</pubDate></item><item><title><![CDATA[ Solved Bucket is draining despite CPU used below limit]]></title><description><![CDATA[From wiki, my bad for not researching first:
&quot;Shard 3
Launched in November 2018, Shard 3 was billed as a 'non-subscription' shard. All players on this shard are limited to a max of 20 CPU (regardless of GCL/Sub/unlock status), which slightly evens the playing field for older players vs new ones. This shard again had a 60 day cooldown where travelers could not come from other shards, you could only respawn or spawn onto the shard.&quot;
]]></description><link>http://screeps.com/forum/topic/3336/bucket-is-draining-despite-cpu-used-below-limit</link><guid isPermaLink="true">http://screeps.com/forum/topic/3336/bucket-is-draining-despite-cpu-used-below-limit</guid><dc:creator><![CDATA[Vomar]]></dc:creator><pubDate>Mon, 04 Nov 2024 19:01:14 GMT</pubDate></item><item><title><![CDATA[ Unsolved How to lower CPU usage]]></title><description><![CDATA[@virus_377b2d
I agree with the points left by @Bazsi1224 . I am in a similar spot with my code. I was able to pretty easily add the profiler linked on the &quot;Third Party Tools&quot; part of the documentation site. It's a quick setup and can point you in the direction of function calls that are eating up larger portions of your CPU. Hope this helps.
]]></description><link>http://screeps.com/forum/topic/3315/how-to-lower-cpu-usage</link><guid isPermaLink="true">http://screeps.com/forum/topic/3315/how-to-lower-cpu-usage</guid><dc:creator><![CDATA[kbharlem]]></dc:creator><pubDate>Wed, 19 Jun 2024 00:37:29 GMT</pubDate></item><item><title><![CDATA[ Solved How to determine CPU usage]]></title><description><![CDATA[So I ran the profiler and I find the result quite interesting. Most of the CPU usage is indeed pathfinding and creep.moveTo(). Seems I will start working on caching paths in memory now. Thanks for the help!

]]></description><link>http://screeps.com/forum/topic/3294/how-to-determine-cpu-usage</link><guid isPermaLink="true">http://screeps.com/forum/topic/3294/how-to-determine-cpu-usage</guid><dc:creator><![CDATA[4nytime]]></dc:creator><pubDate>Sat, 27 Jan 2024 20:16:03 GMT</pubDate></item><item><title><![CDATA[ Solved How to modify Objects in memory]]></title><description><![CDATA[It seems I found a solution. Now I am just directly accessing memory at a specific index. It's possible to simply write memory.roomData[index] = some_data; and it will create a new object index at that position.
]]></description><link>http://screeps.com/forum/topic/3291/how-to-modify-objects-in-memory</link><guid isPermaLink="true">http://screeps.com/forum/topic/3291/how-to-modify-objects-in-memory</guid><dc:creator><![CDATA[4nytime]]></dc:creator><pubDate>Fri, 26 Jan 2024 09:53:44 GMT</pubDate></item><item><title><![CDATA[ Solved How to take energy out of a link]]></title><description><![CDATA[@virus_377b2d
const link = Game.getObjectById(&quot;...&quot;);
const creep = Game.creeps.mycreep;
if(creep.withdraw(link, RESOURCE_ENERGY) == ERR_NOT_IN_RANGE) {
    creep.moveTo(link);
}

]]></description><link>http://screeps.com/forum/topic/3271/how-to-take-energy-out-of-a-link</link><guid isPermaLink="true">http://screeps.com/forum/topic/3271/how-to-take-energy-out-of-a-link</guid><dc:creator><![CDATA[KyberPrizrak]]></dc:creator><pubDate>Thu, 23 Mar 2023 07:27:03 GMT</pubDate></item><item><title><![CDATA[ Unsolved How to detect TOMBSTONES with minerals]]></title><description><![CDATA[You may want to join the discord server https://discord.gg/screeps and ask for help in the #world-help channel. There people can provide in-depth help easily 
Anyways to give you a brief answer, you'll want to use FIND_TOMBSTONES instead of FIND_DROPPED_RESOURCES. Then filter tombstones with store.* values matching what resources you want. https://docs.screeps.com/api/#Room.find
]]></description><link>http://screeps.com/forum/topic/3268/how-to-detect-tombstones-with-minerals</link><guid isPermaLink="true">http://screeps.com/forum/topic/3268/how-to-detect-tombstones-with-minerals</guid><dc:creator><![CDATA[MarvinTMB]]></dc:creator><pubDate>Wed, 14 Dec 2022 00:26:07 GMT</pubDate></item><item><title><![CDATA[ Solved How do I connect containers or storage to spawn like extensions automatically are?]]></title><description><![CDATA[You cannot, that's not how they work.
]]></description><link>http://screeps.com/forum/topic/3266/how-do-i-connect-containers-or-storage-to-spawn-like-extensions-automatically-are</link><guid isPermaLink="true">http://screeps.com/forum/topic/3266/how-do-i-connect-containers-or-storage-to-spawn-like-extensions-automatically-are</guid><dc:creator><![CDATA[Gadjung]]></dc:creator><pubDate>Wed, 07 Dec 2022 13:06:00 GMT</pubDate></item><item><title><![CDATA[ Solved How to get ghodium?]]></title><description><![CDATA[OK guys
thanks for everyones help
I figured out that I have to use Game.market.deal to be able to sell pixels without a starting fund
]]></description><link>http://screeps.com/forum/topic/3260/how-to-get-ghodium</link><guid isPermaLink="true">http://screeps.com/forum/topic/3260/how-to-get-ghodium</guid><dc:creator><![CDATA[dhairya]]></dc:creator><pubDate>Tue, 08 Nov 2022 03:34:51 GMT</pubDate></item><item><title><![CDATA[ Unsolved Healer not finding creeps?]]></title><description><![CDATA[@key2130 Yeah that's the correct error code I got it wrong. (updating the original).
]]></description><link>http://screeps.com/forum/topic/3258/healer-not-finding-creeps</link><guid isPermaLink="true">http://screeps.com/forum/topic/3258/healer-not-finding-creeps</guid><dc:creator><![CDATA[deft-code]]></dc:creator><pubDate>Mon, 10 Oct 2022 21:15:15 GMT</pubDate></item><item><title><![CDATA[ Unsolved Get count of sources in room]]></title><description><![CDATA[I don't know how to wrap code correctly, so here are screenshots
https://imgur.com/a/OR7W8bU
]]></description><link>http://screeps.com/forum/topic/3251/get-count-of-sources-in-room</link><guid isPermaLink="true">http://screeps.com/forum/topic/3251/get-count-of-sources-in-room</guid><dc:creator><![CDATA[Purpl3_Br1ck]]></dc:creator><pubDate>Sat, 02 Jul 2022 04:32:08 GMT</pubDate></item><item><title><![CDATA[ Unsolved Can&#x27;t fill all of my extensions]]></title><description><![CDATA[let me make sure. Is your problem that you want to fill extension first ?
If yes, i suggest your change your find targets code, a simple change is
const target = targets[targets.length - 1]; // take the last target, it must not be spawn

and then
if (creep.transfer(target, RESOURCE_ENERGY) === ERR_NOT_IN_RANGE) {
  creep.moveTo(target);
}

]]></description><link>http://screeps.com/forum/topic/3246/can-t-fill-all-of-my-extensions</link><guid isPermaLink="true">http://screeps.com/forum/topic/3246/can-t-fill-all-of-my-extensions</guid><dc:creator><![CDATA[sui-gu-zhi-chu]]></dc:creator><pubDate>Sat, 02 Jul 2022 03:36:45 GMT</pubDate></item><item><title><![CDATA[ Unsolved How to withdraw energy from spawn and take it to the room controller]]></title><description><![CDATA[I don't suggest you transfer energy from spawn to controller, because your spawn maybe has not enough energy to respawn died creeps.
For beginners , The tutorial role.upgrader code is the best code to upgrade controller, if it doesn't meet your needs, it's time to rebuild your code .
]]></description><link>http://screeps.com/forum/topic/3247/how-to-withdraw-energy-from-spawn-and-take-it-to-the-room-controller</link><guid isPermaLink="true">http://screeps.com/forum/topic/3247/how-to-withdraw-energy-from-spawn-and-take-it-to-the-room-controller</guid><dc:creator><![CDATA[sui-gu-zhi-chu]]></dc:creator><pubDate>Sat, 02 Jul 2022 03:28:33 GMT</pubDate></item><item><title><![CDATA[ Unsolved PathFinder - using heuristicWeight to implement fractional costs]]></title><description><![CDATA[This has been bugging me all this time so thank you!
I wonder why they're doing that.
]]></description><link>http://screeps.com/forum/topic/2768/pathfinder-using-heuristicweight-to-implement-fractional-costs</link><guid isPermaLink="true">http://screeps.com/forum/topic/2768/pathfinder-using-heuristicweight-to-implement-fractional-costs</guid><dc:creator><![CDATA[SystemParadox]]></dc:creator><pubDate>Fri, 24 Jun 2022 22:06:15 GMT</pubDate></item><item><title><![CDATA[ Solved Can&#x27;t create spawn in second room]]></title><description><![CDATA[<p>Just hit GCL 2, so I tried to colonize a second room and now I can't create the spawn for it. Room.createConstructionsite returns an error: RCL insufficient. How can that be the case, I upgraded the room Controller to a level 2 before. Maybe the construction site method referes to another room which has a level of 0? Seems like  a bug to me. Why can't I create a spawn in a new room, help please.</p>
]]></description><link>http://screeps.com/forum/topic/3293/can-t-create-spawn-in-second-room</link><guid isPermaLink="true">http://screeps.com/forum/topic/3293/can-t-create-spawn-in-second-room</guid><dc:creator><![CDATA[4nytime]]></dc:creator><pubDate>Wed, 24 Jan 2024 12:23:45 GMT</pubDate></item><item><title><![CDATA[ Unsolved notifications enabled]]></title><description><![CDATA[<p>I can't open email notifications, but I can get spliced incomplete emails every hour, which is really bad</p>
]]></description><link>http://screeps.com/forum/topic/3269/notifications-enabled</link><guid isPermaLink="true">http://screeps.com/forum/topic/3269/notifications-enabled</guid><dc:creator><![CDATA[touchfish]]></dc:creator><pubDate>Tue, 07 Feb 2023 07:17:30 GMT</pubDate></item><item><title><![CDATA[ Unsolved Help me understand this console error log]]></title><description><![CDATA[<p>Made some minor changes to some scripts in training mode. Now I get the following error message:</p>
<pre><code>SyntaxError: Unexpected token (
    at Object.&lt;anonymous&gt;:2:206408
    at main:4:22
    at eval:23:4
    at Object.&lt;anonymous&gt;:2:206408
    at Object.r.run:2:206917
</code></pre>
<p>Apparently there is an opening bracket there where there should be none. Checked the code and it's not the case. The error message is refering to main fuction but everything should be fine there. Any ideas?</p>
<pre><code>var roleHarvester = require('role.harvester');
var roleUpgrader = require('role.upgrader');
var roleBuilder = require('role.builder');
var managerSpawner = require('manager.spawner');

module.exports.loop = function () {

    managerSpawner.run();
    
    for(var name in Game.creeps) {
        var creep = Game.creeps[name];
        if(creep.memory.role == 'harvester') {
            roleHarvester.run(creep);
        }
        if(creep.memory.role == 'upgrader') {
            roleUpgrader.run(creep);
        }
        if(creep.memory.role == 'builder') {
            roleBuilder.run(creep);
        }
    }
}</code></pre>
]]></description><link>http://screeps.com/forum/topic/3288/help-me-understand-this-console-error-log</link><guid isPermaLink="true">http://screeps.com/forum/topic/3288/help-me-understand-this-console-error-log</guid><dc:creator><![CDATA[4nytime]]></dc:creator><pubDate>Tue, 16 Jan 2024 02:04:23 GMT</pubDate></item><item><title><![CDATA[ Unsolved Any way to respawn back into a set room without losing structures?]]></title><description><![CDATA[<p>Longshot, but thought I'd ask. I didn't die by invader or player, just got really busy the last couple months and forgot to login. I was a paying player for a couple years in the early days, but eventually reduced my empire back to my OG starting room and went to 10cpu. Haven't really had the time for active play, but enjoyed keeping a room running as a little screeps ant farm.</p>
<p>Just been there in Shard0  W63S14 mining and selling O and H and slowly building my walls up and just... existing.</p>
<p>The only option I see when logging in is to give up ownership of my structures and respawn somehwere else, so I haven't done that. I doubt it's possible, but was hoping I could just reclaim my room and get going again, as all it would take is 1 spawn and it'd be rolling again.</p>
]]></description><link>http://screeps.com/forum/topic/3245/any-way-to-respawn-back-into-a-set-room-without-losing-structures</link><guid isPermaLink="true">http://screeps.com/forum/topic/3245/any-way-to-respawn-back-into-a-set-room-without-losing-structures</guid><dc:creator><![CDATA[Gink]]></dc:creator><pubDate>Mon, 23 May 2022 16:02:56 GMT</pubDate></item><item><title><![CDATA[ Unsolved Pathfinding is not completed]]></title><description><![CDATA[<p>I am trying to place construction sites with roads to the exits of my room. Now the problem is that the path calculation stops right in the middle, leaving most of the operation undone. I guess this could be the function hitting CPU limits and the path is not fully completed. So what can I do to get complete paths? Maybe someone can explain how it's possible to execute more CPU demanding tasks at a time.</p>
]]></description><link>http://screeps.com/forum/topic/3289/pathfinding-is-not-completed</link><guid isPermaLink="true">http://screeps.com/forum/topic/3289/pathfinding-is-not-completed</guid><dc:creator><![CDATA[4nytime]]></dc:creator><pubDate>Thu, 18 Jan 2024 23:06:20 GMT</pubDate></item><item><title><![CDATA[ Unsolved how to make turrets target NPC invaders]]></title><description><![CDATA[<p>I have the basic code for the turret straight from the documentation with some modifications but it doesn't seem to target the NPC invaders for some reason, btw the code isn't recognizing the NPC invaders in the testing environment, its not returning an error but it just flashes red (which if I remember correctly indicates it works but It cant do anything).</p>
<p>var hostiles =
Game.rooms[roomName].find(FIND_HOSTILE_CREEPS);
if(hostiles.length &gt; 0) {
var username = hostiles[0].owner.username;
game.notify('HOSTILE UNIT SPOTTED BY TOWER IN ROOM ' + roomName);
var towers = game.rooms[roomName].find(FIND_MY_STRUCTURES, {filter: {structureType: STRUCTURE_TOWER}});
towers.forEach(tower =&gt; tower.attack(hostiles[0]));
}</p>
<p>any solutions?</p>
]]></description><link>http://screeps.com/forum/topic/3278/how-to-make-turrets-target-npc-invaders</link><guid isPermaLink="true">http://screeps.com/forum/topic/3278/how-to-make-turrets-target-npc-invaders</guid><dc:creator><![CDATA[notauser]]></dc:creator><pubDate>Mon, 09 Oct 2023 14:39:41 GMT</pubDate></item><item><title><![CDATA[ Unsolved Corporate Event Centers and Sustainable Practices: Going Green]]></title><description><![CDATA[<h3>Corporate Event Centers and Sustainable Practices: Going Green</h3>
<p>In today's business environment, corporate event centers are not just spaces for meetings, conferences, and networking—they're also a reflection of a company's values and commitment to sustainability. As businesses increasingly prioritize environmental responsibility, event centers are stepping up to incorporate sustainable practices that reduce their ecological footprint. Here's how corporate event centers are going green and why it matters.</p>
<h4>The Need for Sustainable Corporate Events</h4>
<p><a href="http://crownfieldevents.com/" rel="nofollow">Event centres</a> are versatile spaces designed to host a wide range of gatherings, from corporate conferences and trade shows to weddings and concerts. These venues are often equipped with state-of-the-art audio-visual technology, flexible seating arrangements, and catering facilities to accommodate various event types and sizes. The design of event centrestypically prioritizes both functionality and aesthetics, offering well-designed interiors that can be customized to match the theme or purpose of the event. Accessibility, ample parking, and strategic locations are also key factors that make event centers an ideal choice for hosting significant occasions.</p>
<h4>Key Sustainable Practices in Event Centers</h4>
<p><strong>Energy Efficiency</strong>: Many corporate event centers are investing in energy-efficient lighting, heating, ventilation, and air conditioning (HVAC) systems. LED lighting, smart thermostats, and the use of natural light can significantly reduce energy consumption. Some centers are also installing solar panels or using renewable energy sources to power their facilities.</p>
<p><strong>Waste Reduction and Recycling</strong>: Event centers are implementing comprehensive waste management programs to minimize waste and promote recycling. This includes providing clearly marked recycling bins, using compostable or recyclable materials, and partnering with vendors who prioritize sustainable packaging.</p>
<p><strong>Water Conservation</strong>: Water conservation is another critical area where event centers can make a difference. Installing low-flow faucets, toilets, and waterless urinals can drastically reduce water usage. Additionally, rainwater harvesting systems and greywater recycling can help reduce the demand for fresh water.</p>
<p><strong>Sustainable Catering</strong>: Catering is a significant component of any corporate event, and sustainable practices in this area can have a big impact. Event centers are increasingly offering menus that feature locally sourced, organic, and seasonal ingredients. Reducing food waste through better planning and donating excess food to local charities are also becoming common practices.</p>
<p><strong>Green Building Certifications</strong>: Many modern event centers are designed with sustainability in mind, aiming to achieve certifications such as LEED (Leadership in Energy and Environmental Design) or BREEAM (Building Research Establishment Environmental Assessment Method). These certifications indicate that the building meets high standards for energy efficiency, water conservation, and overall environmental impact.</p>
<p><strong>Sustainable Transportation</strong>: Reducing the carbon footprint associated with attendee transportation is another important aspect of sustainable event planning. Event centers are encouraging the use of public transportation by offering shuttles, providing electric vehicle charging stations, and promoting carpooling among attendees.</p>
<h4>The Business Case for Sustainable Event Centers</h4>
<p>Adopting sustainable practices isn't just good for the environment; it's also good for business. Companies that choose green event centers can enhance their brand image, attract environmentally conscious clients, and even save money in the long run. Sustainable practices can lead to lower operating costs for event centers, which can then be passed on to clients in the form of competitive pricing.</p>
<p>Moreover, with an increasing number of businesses committing to sustainability goals, the demand for green event venues is on the rise. Event centers that fail to embrace sustainable practices risk being left behind as more organizations prioritize eco-friendly venues.</p>
<h4>Challenges and Future Outlook</h4>
<p>While the trend towards sustainable corporate event centers is gaining momentum, there are still challenges to overcome. The initial cost of implementing sustainable technologies and practices can be high, and not all event centers have the resources to make these investments. However, as technology advances and the cost of green solutions decreases, more event centers will likely adopt sustainable practices.</p>
<p>Looking ahead, the future of corporate event centers will undoubtedly be shaped by sustainability. As businesses continue to prioritize environmental responsibility, event centers will need to innovate and evolve to meet the demand for greener, more sustainable venues.</p>
<h4>Conclusion</h4>
<p>Crownfield is a prominent manufacturer of breakfast cereals, known for its wide range of products that cater to different tastes and dietary needs. The brand is recognized for offering affordable and nutritious options, often available in large supermarkets as private-label products. With a focus on quality ingredients and a commitment to providing balanced meals, <a href="http://crownfieldevents.com/" rel="nofollow">crown field</a> has become a popular choice for consumers seeking value without compromising on taste or health. Their product lineup includes everything from classic cornflakes to more modern, health-conscious options like granola and muesli, making them a versatile player in the breakfast food market.</p>
]]></description><link>http://screeps.com/forum/topic/3322/corporate-event-centers-and-sustainable-practices-going-green</link><guid isPermaLink="true">http://screeps.com/forum/topic/3322/corporate-event-centers-and-sustainable-practices-going-green</guid><dc:creator><![CDATA[martindew]]></dc:creator><pubDate>Wed, 21 Aug 2024 05:03:21 GMT</pubDate></item><item><title><![CDATA[ Unsolved how can I play using golang language?]]></title><description><![CDATA[<p>help me,please</p>
]]></description><link>http://screeps.com/forum/topic/3527/how-can-i-play-using-golang-language</link><guid isPermaLink="true">http://screeps.com/forum/topic/3527/how-can-i-play-using-golang-language</guid><dc:creator><![CDATA[kadzekage]]></dc:creator><pubDate>Sun, 02 Mar 2025 05:36:15 GMT</pubDate></item><item><title><![CDATA[ Unsolved repair code from documentation doesn&#x27;t work]]></title><description><![CDATA[<p>just returns an error saying targets isnt a thing</p>
]]></description><link>http://screeps.com/forum/topic/3279/repair-code-from-documentation-doesn-t-work</link><guid isPermaLink="true">http://screeps.com/forum/topic/3279/repair-code-from-documentation-doesn-t-work</guid><dc:creator><![CDATA[notauser]]></dc:creator><pubDate>Mon, 09 Oct 2023 16:32:55 GMT</pubDate></item></channel></rss>