Could we have an action to execute on portals rather than having it activate automatically when moving to the portal position?
ChaosDMG
@ChaosDMG
Posts made by ChaosDMG
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Portals
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RE: Interesting novice area
I agree this is a really bad mechanic, but there also needs to be something done about stronger players owning 4-5 blocks with only a few rooms in each block (so huge open spaces that now gets turned into novice areas). If the older players end up having no conflict because they have so many options of new rooms and no players ever dare to spawn near them it will also get boring. Maybe we should try to get a mechanic to prevent it from being needed for novice areas to spawn like that. For example limit the amount of blocks a player can claim in based on their GCL. For example you can claim in a new block every 10 GCL's forcing you to own more rooms per area (just an idea will obviously need some work to be practical).
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RE: [GCL] GCL - Circumventing the "cap" is ridiculously easy
a cooldown period might be a good idea even if it doesnt solve this problem. The reason you would unclaim a room and claim it again shortly would most likely be to abuse some sort of game mechanic.
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RE: [GCL] GCL - Circumventing the "cap" is ridiculously easy
Well if they do anything to prevent it now it will be hard to catch up for players that didnt use this opportunity.
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RE: [GCL] GCL - Circumventing the "cap" is ridiculously easy
I think this mechanic can stay to allow players going for leaderboard 1 the opportunity to pump as much energy as they can, but to prevent the gcl getting out of control, Change it that only RCL 8 rooms count towards GCL after GCL gets to 10 (all rooms still count towards leaderboard).