Game.map.getRoomStatus("E999N999") returns
{
"status": "normal",
"timestamp": null
}
I don't think this should be a valid response!?
Game.map.getRoomStatus("E999N999") returns
{
"status": "normal",
"timestamp": null
}
I don't think this should be a valid response!?
"3 months ago". I was hoping for a new year gift, so +1 for release. Or what is missing?
on all shards live and PTR I can't create an buy/sell-order with price = 1.021. I tried it via .createOrder and .changeOrderPrice. It always goes to an 1.020 order..
PTR inclusive "StructureLab.reverseReaction" runs fine for me
oh yes.. awesome.. nice christmas present
+1 some boosts can't be sold through the market, but have been well earned from npcs over time
@artch ah ok.. I see the INVADER_CORE_EXPAND_TIME=15k on PTR but not on live it's still 2k
I looked at the expandStronghold code. Currently the next room reservation is deterministic. Perhaps it would be a bit nicer when the floodfill algorithm would use non-deterministic directions. And I would vote for a higher INVADER_CORE_EXPAND_TIME. Currently with 2000, if you're in the primary expand spot and don't have the ability to clear the stronghold, the reservation outtime is too high.
tombstone-pickup and usePower.PWR_OPERATE_FACTORY now working... but still having problems with PWR_OPERATE_EXTENSION it returns 0 but nothing happens (no cooldown nor extensions will be filled)