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    Technical Issues and Bugs

    • ?

      This topic is deleted!
      • Guest

      2
      2
      Posts
      947
      Views
    • StructureNuker is not a valid creep.withdraw() target.
      • kirk

      5
      5
      Posts
      12047
      Views

      On thing you currently can do if you don't plan to use the nuker any more: Destroying it will cause all stored energy and Ghodium to drop to the floor, so you can try and pick up as much of it as you can.
    • Attack notifications for NPC invaders are no longer suppressed
      • tynstar

      1
      1
      Posts
      4897
      Views

      No one has replied

    • Small issue: browser reload hint :)
      • W4rl0ck

      1
      1
      Posts
      4167
      Views

      No one has replied

    • Forum issue
      • Shibdib

      1
      1
      Posts
      2987
      Views

      No one has replied

    • Solved Map stats no longer work
      • Esryok

      4
      4
      Posts
      7485
      Views

      Looks like it broke again.
    • Power Bank Decay in -ve time
      • iceburg

      3
      3
      Posts
      6739
      Views

      oh right, never noticed it before
    • Solved New blocks opened on Shard1 are broken.
      • Mashee

      2
      2
      Posts
      4935
      Views

      Thanks Serg for the fix!!  Much appreciated.
    • Solved Unable to play for 19 hours. No response from support.
      • Gink

      4
      4
      Posts
      9809
      Views

      Whew. Back finally. Thanks Artem and crew for getting this fixed finally. Now to rebuild some containers... 
    • Solved Invaders distribution
      • Moria

      1
      1
      Posts
      4732
      Views

      No one has replied

    • Game Time Coupon with No Subscription
      • Hernanduer

      1
      1
      Posts
      4538
      Views

      No one has replied

    • Solved Can't travel between rooms in Shard1
      • DoctorZuber

      2
      2
      Posts
      5129
      Views

      fixed, apparently.
    • Game.map.isRoomAvailable not working in shard1
      • DoctorZuber

      1
      1
      Posts
      4085
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      No one has replied

    • Trading amok with shard update
      • demawi

      1
      1
      Posts
      4102
      Views

      No one has replied

    • Solved Github authentication seems to be using the wrong api key
      • googol

      2
      2
      Posts
      5544
      Views

      Seems to work normally again
    • Trying to withdraw from a container from inside a safemode room results in ERR_NOT_OWNER even if container is not in that room
      • googol

      4
      4
      Posts
      8834
      Views

      I created a pull request with the documentation changes: https://github.com/screeps/docs/pull/54
    • Odd behavior after shard go-live
      • SBense

      2
      2
      Posts
      6353
      Views

      Disregard, appears to be resolved.
    • exception with boosting creeps with CLAIM parts
      • bonzaiferroni

      4
      4
      Posts
      7618
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      Thanks for reporting, fixed!
    • Liink cooldown and error ERR_TIRED
      • Qrees

      3
      3
      Posts
      5712
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      Ok, I have found what was the issue. I was calling Game.getObjectById(...) before "loop" was started. The first time the method is called it seems to work, but later it seems to return old instance of the object (or some other garbage).   Maybe the method should fail when being called before "loop"?
    • MAJOR Client Side Information Leakage
      • tedivm

      3
      3
      Posts
      7224
      Views

      I'd say it's pretty major since it's not documented anywhere and many people put their creep roles in the name. It's also pretty unfair to new players that it's only available to players who know about it (which due to the lack of documentation does not include a lot of people). I think you should either remove it complete (my preference) or put it in the UI so it's available to everyone.

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