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    Technical Issues and Bugs

    • Unsolved creeps not spawning even though createCreep returned the provided creep name
      • Finndibaen

      11
      11
      Posts
      20772
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      There are only few checks in the processor server-side code that prevent already registered createCreep intent from being executed, see here. Most likely, the problem is in your code.
    • Solved No PowerBanks at E91+ corridor rooms
      • neomatrix

      12
      12
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      16306
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      The issue was solved yesterday, thanks again.
    • Market.deal() bug (reducing amount by 1)
      • neomatrix

      6
      6
      Posts
      8461
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      We're working on a new market data storage implementation, all credits will be always in 0.001 precision, and stored as whole numbers of thousandths in the database, it will solve this along with many other issues.
    • Unsolved I get a lot of lag and I don't think it's related to ticks... Help?
      • xsinx

      2
      2
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      3418
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      @xsinx it's probably something with your connection that's causing the websocket to disconnect.
    • Spawn.createCreep does not throw an error when body arg has more than 30 parts
      • unstoppableCarl

      12
      12
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      @jooki said in Spawn.createCreep does not throw an error when body arg has more than 30 parts: This works in the console, perhaps I have another problem in my code. Thanks for your help. Thank you for confirming this.
    • Unsolved hundreds of errors in /opt/engine/dist/core/path-finder.js
      • Finndibaen

      2
      2
      Posts
      4471
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      found the faulty calling site ... was calling PathFinder.search ([pos: undefined, range: x])
    • Solved Unclaiming a room triggers safemode
      • tedivm

      4
      4
      Posts
      5716
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      @finndibaen it looks like I was wrong, it's only triggered for that specific room and is not empire wide as i initially thought.
    • This topic is deleted!
      • BaalTomekk

      2
      2
      Posts
      14
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      No one has replied

    • Solved Flags cannot be removed via Flags.remove()
      • Dangermouse

      2
      2
      Posts
      2749
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      Thanks, fixed in this commit.
    • hard resets/timeouts storms
      • Finndibaen

      6
      6
      Posts
      8429
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      this seems over for now; lasted about 16h though
    • Solved Please fix "reset storm" bucket filling
      • tedivm

      12
      12
      Posts
      15134
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      so ... is there anything i CAN do to avoid this kind of things ? you can imagine it's taking a heavy tax on cpu for all the additional script reloading, at least during storms my bucket refills
    • Solved Lack of portals?
      • Atavus

      3
      3
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      4801
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      @artch seems it was indeed some strange luck of the draw. Since this post, I've had a healthy set of portals spawn. I was surprized because despite the much larger area I now cover, I had no direct portals in any of the sectors I inhabit. Given that I am still part of a large scale war, this was a little worrying. All good now, this topic can be closed. Apologies for the false alarm.
    • Solved Planned resets not refilling bucket
      • WarInternal

      6
      6
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      8347
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      Thanks for reporting, fixed.
    • This topic is deleted!
      • PCakeCysote

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      1
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      3
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      No one has replied

    • Unsolved Workers running stale code
      • tedivm

      6
      6
      Posts
      7078
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      No but I haven't uploaded code in at least a week, so if it was still happening I wouldn't see it. I probably won't be able to test again until this weekend. This definitely happens all the time with the private server though. It does not handle uploading large code bases well at all.
    • Solved Getting spammed by Screeps notifications
      • Archeron

      5
      5
      Posts
      8341
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      I turned on notifications and didn't receive anything weird. It is indeed fixed. Thanks,
    • Unexpected identifier in world, not in sim
      • KiiLLa

      2
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      Posts
      3230
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      Strange. Looks like the problem went away all on its own. Baffling.
    • Droping 0 drops all
      • fakusb

      4
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      5054
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      easier fix: if(!amount && amount !== 0) { amount = data(this.id)[resourceType]; }
    • sign text overflow
      • bonzaiferroni

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      No one has replied

    • ?

      This topic is deleted!
      • Guest

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