Navigation

    forum

    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    1. Home
    2. Technical Issues and Bugs
    • Newest to Oldest
    • Oldest to Newest
    • Most Posts
    • Most Votes

    Technical Issues and Bugs

    • Solved NPC Event Creeps entering player rooms
      • tedivm

      2
      2
      Posts
      3317
      Views

      NPC Event creeps are nor restricted from entering living rooms. But thanks for reporting anyway!
    • WebGL Stuttering/Flickering
      • tedivm

      5
      5
      Posts
      7056
      Views

      After the update the flickering is still there (I even cleared cache to confirm).
    • Solved WebGL Renderer ranged_attack animation issue
      • Maxion

      3
      3
      Posts
      4630
      Views

      I have seen the same issue with creeps that are building or repairing as they leave the room.
    • Web version eats CPU
      • Octoshape

      4
      4
      Posts
      4954
      Views

      @artch Thanks. The Upscaling helps quite a bit. Sadly my MBP only has the integrated GPU.
    • Solved Experimental PVP API Bug
      • tedivm

      6
      6
      Posts
      8320
      Views

      experimental/nukes endpoint should work now.
    • Subscription is still valid, but I am limited to 1 CPU, 5kB memory
      • BogdanBiv

      7
      7
      Posts
      8945
      Views

      You have 90 CPU in your account. It is simply inactive because you are not spawned in the world (don't have any spawns or other game objects).
    • My subscription just killed itself with no warning
      • shedletsky

      4
      4
      Posts
      5131
      Views

      EXACTLY - sadly artch does not care about it or feel this issue important (yet).. Properly implementing abuse-proof grace period system is a quite complicated task, and our current focus is new major game features like isolated-vm and power creeps, rather than improvements which would affect a few users in a few specific cases.
    • Subscription is not working
      • Xenofix

      4
      4
      Posts
      5526
      Views

      Just interested: @Xenofix, did you get your subscription issue solved and did they find out where the problem was?
    • Local server crashing (JS Exception)
      • Thyriel

      2
      2
      Posts
      3204
      Views

      The easiest way to fix major issues with the steam version of the private server would be to uninstall the game locally, ensure the server files are deleted and reinstall. That may take less time than figuring out what specifically is wrong. Just an option
    • WebGL Renderer Blurry
      • shedletsky

      16
      16
      Posts
      19699
      Views

      @shedletsky devicePixelRatio=1.1 means you have 110% scale in your browser settings. Better to make it 100% since our engine cannot guarantee precise sprite rendering with floating point devicePixelRatio, best results are with 1, 2, 3, etc.
    • Missing NPC Terminal in E100S30 on Shard0
      • dragoonreas

      2
      2
      Posts
      4160
      Views

      The issue has been fixed! Thank you for reporting it to us
    • WebGL extensions status render error
      • Kamots

      2
      2
      Posts
      4267
      Views

      Hello Kamots, Thank you for reporting! The issue was put into the queue for fixing.
    • Accidently overwrote creeps in memory
      • Shadiez

      3
      3
      Posts
      3680
      Views

      Why were you doing Memory = JSON.parse(RawMemory.get()); //on the first access to Memory object // ...your script RawMemory.set(JSON.stringify(Memory)); It is done for you before and after the tick.
    • Error on shard1 after my code processes
      • tedivm

      3
      3
      Posts
      4623
      Views

      I can see that your shard1 console looks fine currently, so the problem is problably gone by now. According to the stacktrace you provided, it seems that some of your creeps happened to be at invalid coordinates in the room, like x:-1. It is probably related to intershard portal mechanics, we'll look into it, thanks for the info.
    • Hard lag and 100% CPU tab usage with old renderer
      • Mototroller

      3
      3
      Posts
      5598
      Views

      @artch It suddenly disappeared several hours later. Possibly it could be an issue with local internet provider routing, and some resources and utility hosts became unreachable. Cannot reproduce it same way. I'll try to investigate and dump it more carefully next time if it'll happen again, for now ticket is useless and can be deleted I think, thanks for response anyway.
    • Stuttering on new WebGL renderer
      • Lur

      3
      3
      Posts
      4960
      Views

      We've found and fixed a problem that caused bad performance and lags on ticks updates. Please check if the updated version works smooth enough for you.
    • Unsolved Possible issue with getUniqueName
      • hyramgraff

      6
      6
      Posts
      8223
      Views

      Please note that StructureSpawn.createCreep is considered deprecated, use StructureSpawn.spawnCreep instead.
    • Solved Can't claim room (error -15 GCL not enough)
      • shedletsky

      10
      10
      Posts
      12230
      Views

      @o4kapuk yes it is fixed now, thank you very much!
    • Unsolved Matryoshka creeps
      • shedletsky

      10
      10
      Posts
      12418
      Views

      This can happen when you close your laptop for example. If you later reconnect the "old" objects are still there. The server no longer sends updates to the client about this object, so it remains in place, it never got the "remove from field" update. Later another creep can just move on top of it
    • Unsolved Steam client won't launch with 3d display mode ON
      • Mashee

      1
      1
      Posts
      5058
      Views

      No one has replied

    Move Topic