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    Technical Issues and Bugs

    • Solved Screeps documentation pages are broken
      • Orlet

      3
      3
      Posts
      2767
      Views

      @o4kapuk Well, looks like it's back to normal now!
    • Unsolved Map sometimes fails to load after 403s
      • wtfrank

      3
      3
      Posts
      2957
      Views

      @artch said in Map sometimes fails to load after 403s: E173S14 Interesting - this can happen after clicking on the world view icon in the top left, so somehow the game gets the idea that I want to be very far to the right. I will try and figure out more detailed steps on how this happens and report back.
    • Unsolved Memory segment #1 has exceeded 100 KB length limit
      • wtfrank

      3
      3
      Posts
      3081
      Views

      OK FWIW I was able to prove that my code was running on the tick where the error triggered, and I was exceeding the memory limit. But sadly the log lines don't get output when this happens. Is there any chance we can output the console logging on the tick when this size error gets triggered, rather than hiding it?
    • Solved High CPU usage of Game.market.getAllOrders()
      • Maey

      5
      5
      Posts
      6844
      Views

      @Mototroller I'll give that a try, thanks for the info. It would definitely be useful if the documentation included the text at that announcement link. Edit: Yeah, that's much better, now taking around 0.3 CPU-units for a run.
    • Unsolved rangedMassAttack deals no damage if attacker is inside target during a safe mode
      • Montblanc

      3
      3
      Posts
      3764
      Views

      https://github.com/screeps/engine/pull/95
    • Unsolved Every creep suddenly stops doing anything
      • RandomToad

      2
      2
      Posts
      1826
      Views

      No one has replied

    • Unsolved Creep speech on final tick is lost
      • wtfrank

      1
      1
      Posts
      1900
      Views

      No one has replied

    • Unsolved 10 sec /ticks on shard 2
      • Zigbull

      5
      5
      Posts
      4375
      Views

      10sec/ticks forever!!! Need to open shard3
    • Unsolved I have an issue with the creeps crossing a E0 to W0 line
      • TgDgNU

      5
      5
      Posts
      6585
      Views

      Thanks! That was indeed the issue.
    • After Intershard-Travelling: placed on a portal
      • demawi

      1
      1
      Posts
      2935
      Views

      No one has replied

    • Unsolved Account status not reduced to 10CPU after Steam subscription expired
      • wtfrank

      5
      5
      Posts
      6626
      Views

      It just says "subscribed" and has a link to the steam subscription page.
    • Unsolved Problem starting dedicated server on ubuntu
      • Kaosphere

      1
      1
      Posts
      2707
      Views

      No one has replied

    • Solved BUG? Novice Zone, all terrain returns "wall"
      • Anwinity

      5
      5
      Posts
      5521
      Views

      This was fixed a while ago, please report if you still experience this issue.
    • Github integration not showing more than 30 repos?
      • avdg_

      2
      2
      Posts
      3478
      Views

      My account has same issue.
    • Unsolved Non-integer resource values in container
      • Muon

      1
      1
      Posts
      3249
      Views

      No one has replied

    • Solved Going from room -> world -> room -> world cause memory leak
      • stybbe

      9
      9
      Posts
      10522
      Views

      We've just deployed a patch addressing a memory leak in the new WebGL renderer. If anyone is interested in testing this, please report whether it changed something for you.
    • Can't login to Screeps if you block staticxx.facebook.com and/or platform.twitter.com.
      • likeafox

      7
      7
      Posts
      7073
      Views

      @likeafox No we don't use it. Only legitimate official Facebook Pixel and Twitter conversion tracking.
    • This topic is deleted!
      • likeafox

      1
      1
      Posts
      175
      Views

      No one has replied

    • creep.moveTo (almost) always returning -2.
      • met4000

      5
      5
      Posts
      5156
      Views

      HI I just started playing today and this has been happening to me in the newbie zone for the last few hours, i finally gave up and decided it's not my fault and found this. check JSON.stringify(Game.rooms.E23N57.lookAt(22, 14)); I've spent a while implementing my own hardcoded path finding
    • Solved Healers made with "Create an Invader" tool die as soon as they are made.
      • ElaborateDesigns

      2
      2
      Posts
      2610
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      This is intended. Healer invaders suicide themselves when no other invaders left in the room.

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